WHO IS SHINY BOX?

We create eye-catching applications.

Shiny Box is a Houston-based software developer providing custom solutions and consulting.

Our team has worked together for over 8 years creating everything from blockbuster AAA games to globally-deployed enterprise software to mobile marketing apps.

We can help you with:

  • Custom software or mobile app development
  • Cost-saving automation of repetitive tasks or data entry
  • Website design, creation, hosting, and maintenance
  • Management of offsite software teams
  • Game development

Shiny Box is a Houston-based software developer providing custom solutions and consulting.

Our team has worked together for over 8 years creating everything from blockbuster AAA games to globally-deployed enterprise software to mobile marketing apps.

We can help you with:

  • Custom software or mobile app development
  • Cost-saving automation of repetitive tasks or data entry
  • Website design, creation, hosting, and maintenance
  • Management of offsite software teams
  • Game development
OUR WORK

NAPE Expo mobile app

NAPE needed a smooth and intuitive mobile app to keep the attendees of their conferences up-to-date and informed during their week-long shows. See how we worked together to keep their customers happy.

NAPE Expo registration site

NAPE was ready to replace a pen-and-paper registration process with a scalable, easy-to-use online system. The solution: NAPERegister.com.

Dungeon Quest!

A deep but easy-to-pick-up mobile action RPG, Dungeon Quest! started life as a game jam project and went on to receive over seven million downloads across just about every mobile platform you can name. Frequent and substantial content updates along with ultra-responsive player support have helped us nurture an engaged player community spanning the globe.


Check out our other projects, too.

THE TEAM
Todd Daniel
Production

Todd began his management career as a Regional Director of Store Management at Best Buy's corporate offices and later moved on to become the General Studio Manager at Pi Studios and Oscar Mike Games, where he also served as the Executive Producer on multiple AAA and mobile games.

Jason Lederer
Art

Jason served as Art Team Lead and Technical Artist on multiple AAA and mobile projects at Pi Studios and Oscar Mike Games, where he created art pipelines and workflows as well as managing teams of artists creating content for franchises like Rock Band and Call of Duty.

Chris Steiger
Code

Chris handled network integration and system engineering for a handful of Rock Band games as well as level design and scripting for Call of Duty: Black Ops Wii. After shipping a number of mobile games at Oscar Mike Games, he went on to work as a Senior Mobile Engineer at Canrig.

Ryan Austin
Code

Ryan started his career in the game industry, quickly moving into the role of Senior Engineer on multiple AAA and mobile games. He has since worked as a Senior Mobile Developer at two Fortune 500 companies, where he developed and released 16 mobile applications.

John Broadway
Art

John has provided art, UX design, and UI scripting for multiple AAA and mobile titles at Pi Studios and Oscar Mike Games. Most recently, John worked at Baker Hughes as a UI/UX designer on a team that massively improved the efficiency of globally-deployed oilfield software systems.

Daniel Casslasy
Code

After finishing his Master's program in the UK, Daniel immigrated to Houston and served as Team Lead on multiple Rock Band games and two unreleased Activision titles, as well as handling production on multiple mobile games at Oscar Mike Games. Most recently, Daniel acted as Head of Mobile Development at Baker Hughes.

GET IN TOUCH

Want to talk about working on something together? Drop us a line!